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99年毕业设计获优的程序-图书管理程序

 
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这是99年做毕业设计时,用BC3.2做的图书管理程序(当年毕业设计获优,还不错),DOS平台,通过DOS33号中断可以支持鼠标操作,图形界面(仿Window95),不过对菜单部分由于当时技术有限,仅能支持鼠标操作,不支持快捷键。小图标都是自己一点一点画出来的(当然不是BMP位图,那时候还没有这个概念),现在看看这些程序感觉很亲切,所以把它拿出来见见太阳:)

这是闪现屏幕

这是主界面(以上图片用数码相机照的,DOS下的程序,忘记怎么截图了)

这是主程序代码:

//-------------------------------------------------------------------//
// 图 书 管 理 主 程 序 //
//-------------------------------------------------------------------//
#include "head.hpp"
#include "list.hpp"
//--------------------
#define CLS w.edit(6,56,632,420)
WIN w("图书管理","book.tu");
char far *escr[1]={{"图书管理系列..."}};
PROM far *p1='/0',*p2='/0';

struct date da;
int ROLE=0;
RUNFUN fun[5]={{NULL}},fun0[8]={{NULL}};
//-----查询------------
#include "find.cpp"
//-----编目-----------
#include "index.cpp"
//-----借书------------
#include "borrow.cpp"
//-----还书------------
#include "return.cpp"
//-----帮助------------
void Help(void)
{
w.endscr("帮助...");
HELPWIN h("帮助","sdfds","help.dat");
w.endscr("图书管理系列...");
}

//------日期-----------
#include "date.cpp"
//-----角色-----------
//#include "role.cpp"
//---设置密码---------
#include "setcode.cpp"
//---详细信息---------
#include "allmess.cpp"
//************主程序*************//

void main(void)
{
system("cover"); //封面
screen(5); //设置图形模式,且底色为黑色
compcode();
//-----------------
getdate(&da); //取系统日期
mouse.init();
mouse.show();
setfillstyle(1,5);bar(0,0,640,480); //清屏
//--------------------------------
char far *Book[5]={"查询","编目","借书","还书","帮助"};
w.setoffon();w.unsave();w.form();
MENU menu(5,1,Book,6,30); //定义一下拉菜单
menu.setmode(1);menu.init();
//------------------------------
setcolor(5);line(6,52,630,52);
setcolor(15);line(6,53,630,53);
//------------------------------
int tt[]={title,borrowmessage,bookmessage,zhantie,edit,del,
borrow,retu,code,riqi};
char far *ms[]={"查看书库目录","查看借书信息","查看某书的详细信息",
"库记录追加","库记录修改","库记录删除","借书",
"还书","设置密码","日期/时间"};
K_E_Y kk(10,120,59,tt,ms);
if(ROLE==0)kk.setflag("34567");
else kk.setflag("");
kk.setmode("368");
kk.init();
//save("tubit?.dat",120,59,420,85);
if(ROLE==0)load("tubit1.dat"); else load("tubit0.dat");
w.wind(6,59,105,79);
if(ROLE==0)hz.hz(15,61,"普通用户",5);
else hz.hz(15,61,"超级用户",5);
w.key(Jv,85,59,0);
//-------------------------------
w.edit(6,86,632,420);
char *escr[1]={{"图书管理系列..."}};
w.endscr(0,escr);
BAR(613,90,631,402);BAR(10,401,630,419);
setfillstyle(1,7);bar(610,401,631,419);
w.key(Ja,612,86,0); w.key(Jv,612,382,0);
w.key(Jd,7,400,0); w.key(Jb,593,400,0);
w.winu(612,106,631,300);w.winu(27,400,450,419);
printf("/16[sa%d,%d,%d,%d,%s$]",0,0,639,451,"tumain.pcx");

fun[0]=Find; //查询
fun[1]=Index; //编目
fun[2]=Borrow; //借书
fun[3]=Return; //还书
fun[4]=Help; //帮助
//-------------------
fun0[0]=readall; //查看书库目录
fun0[1]=messageall; //查看借书信息
fun0[2]=allmess; //查看某书的详细信息
fun0[3]=append; //库记录追加
fun0[4]=eedit; //库记录修改
fun0[5]=delnum; //库记录删除
fun0[6]=subBorrow; //借书
fun0[7]=Return; //还书
fun0[8]=setcode; //设置密码
fun0[9]=daTe; //日期/时间
//--------------------
menu.RUN(kk,fun,fun0,&w); //菜单运行
//--------------------------------
closegraph();
mouse.init();
}
//----------------------------------------------------------------------//

这是关于鼠标部分的源码:

//------------------------------------------------------------------------//
// 鼠 标 类 库 //
//------------------------------------------------------------------------//
typedef struct mouse_xzrd
{
int x,y;
int far *image;
}M_XZRD;
extern int Mpp0[]={0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0x8002,0x4004,0x2008,0x1010,
0x0820,0x0440,0x0280,0x0000,
0x0280,0x0440,0x0820,0x1010,
0x2008,0x4004,0x8002,0x0000
};
extern int Mpp1[]={0x3fff,0x1fff,0x0fff,0x07ff,
0x03ff,0x01ff,0x00ff,0x007f,
0x003f,0x001f,0x01ff,0x10ff,
0x30ff,0x787f,0xf87f,0xfc7f,
0x0000,0x4000,0x6000,0x7000,
0x7800,0x7c00,0x7e00,0x7f00,
0x7f80,0x7e00,0x7c00,0x4600,
0x0600,0x0300,0x0300,0x0180
};
extern int Mpp2[]={0xfc7f,0xfc7f,0xfc7f,0xfc7f,
0xfc7f,0xfc7f,0x0001,0x0001,
0x0001,0xfc7f,0xfc7f,0xfc7f,
0xfc7f,0xfc7f,0xfc7f,0xffff,
0x0000,0x0100,0x0100,0x0100,
0x0100,0x0100,0x0100,0x7ffc,
0x0100,0x0100,0x0100,0x0100,
0x0100,0x0100,0x0000,0x0000
};
extern int Mpp3[]={0xfeff,0xfc7f,0xfc7f,0xfc7f,
0xf83f,0xf83f,0xf01f,0xe00f,
0xc007,0x8003,0x0001,0x0001,
0xf83f,0xf01f,0xe00f,0xe10f,
0x0000,0x0100,0x0100,0x0100,
0x0380,0x0380,0x07c0,0x0fe0,
0x1ff0,0x3ff8,0x7ffc,0x0380,
0x0380,0x07c0,0x0ee0,0x0000
};
extern int Mpp4[]={0xffff,0xf00f,0xc003,0x8001,
0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,
0x8001,0xc003,0xf00f,0xffff,
0x0000,0x0000,0x0ff0,0x381c,
0x6ff6,0x5c3a,0x57ea,0x566a,
0x566a,0x57ea,0x5c3a,0x6ff6,
0x381c,0x0ff0,0x0000,0x0000
};

extern int Mpp5[]={0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0x0c00,0x1200,0x1200,0x1200,
0x13fe,0x1249,0x1249,0x1249,
0x7249,0x9001,0x9001,0x9001,
0x8001,0x8001,0x4002,0x3ffc
};
extern int Mpp6[]={0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0x0000,0x0000,0x0420,0x0c30,
0x1428,0x27e4,0x4002,0x8001,
0x4002,0x27e4,0x1428,0x0c30,
0x0420,0x0000,0x0000,0x0000
};
extern int Mpp7[]={0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0x0100,0x0280,0x0440,0x0820,
0x1010,0x3c78,0x0440,0x0440,
0x0440,0x0440,0x3c78,0x1010,
0x0820,0x0440,0x0280,0x0100
};
extern int Mpp8[]={0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0xffff,0xffff,0xffff,0xffff,
0x0000,0x0002,0x0006,0x000e,
0x001e,0x003e,0x007e,0x00fe,
0x01fe,0x007e,0x003e,0x0062,
0x0060,0x00c0,0x00c0,0x0180
};
extern M_XZRD Mouse0={7,7,Mpp0}; //X形
extern M_XZRD Mouse1={0,0,Mpp1}; //右键头形
extern M_XZRD Mouse2={7,7,Mpp2}; //十字形
extern M_XZRD Mouse3={7,0,Mpp3}; //飞机形
extern M_XZRD Mouse4={7,7,Mpp4}; //圆形
extern M_XZRD Mouse5={5,0,Mpp5}; //手形
extern M_XZRD Mouse6={7,7,Mpp6}; //形
extern M_XZRD Mouse7={7,7,Mpp7}; //VA形
extern M_XZRD Mouse8={15,1,Mpp8}; //左键头形
class MOUSE
{
private:
int flag; //鼠标安装与否
int FLAG; //鼠标显隐与否
int num; //鼠标键的个数
int x,y; //座标
int right,left; //鼠标左右健按下与否
M_XZRD far *form; //鼠标形状
int bx,by,ex,ey; //鼠标的显隐区
int chart; //图形状态打开与否
int chartsize; //图形下鼠标的大小
int winxsize,winysize; //文本下鼠标的大小
int key; //鼠标键位
int rx,ry; //鼠标形状热点
int rbx,rby,lbx,lby; //鼠标键最后按下的座标
int rex,rey,lex,ley; //鼠标键最后松开的座标
int leftnum,rightnum;
int KEY()
{ union REGS r; r.h.ah=0x00;
int86(0x16,&r,&r);return(r.h.ah);}
public:
int KEYKEY;
MOUSE(void){chart=0;chartsize=16;winxsize=8;winysize=8;
form=&Mouse1;bx=0;by=0;ex=640;ey=480;KEYKEY=0;
rbx=0;rby=0;lbx=0;lby=0;
rex=0;rey=0;lex=0;ley=0;leftnum=0;rightnum=0;
init();shape();show();}
void show_message(void); //显示鼠标信息
void init(void); //鼠标初始化
void shape(void); //定义鼠标的形状
void setshape(int); //设置鼠标的形状
void show(void); //显示鼠标
void hide(void); //消隐鼠标
void setbeginxy(int,int);//设置鼠标初始位置
void message(void); //获得鼠标信息
void mousekeymessage(void); //获得鼠标按下松开信息
void show_mousekeymessage(void); //显示鼠标按下松开信息
void setmax(int,int); //设置鼠标显示X范围
void setmay(int,int); //设置鼠标显示Y范围
void setmaxy(int,int,int,int); //设置鼠标显示范围
int mousekey(void); //判断是鼠标还是键盘信息
void mousev(void); // 设置鼠标的灵敏度
int getx(void){message();return x;} //获得鼠标x值
int gety(void){message();return y;} //获得鼠标y值
int getlbx(void){mousekeymessage();return lbx;} //获得鼠标左键按下的x值
int getlby(void){mousekeymessage();return lby;} //获得鼠标左键按下的y值
int getlex(void){mousekeymessage();return lex;} //获得鼠标左键松开的x值
int getley(void){mousekeymessage();return ley;} //获得鼠标左键松开的y值
int getrbx(void){mousekeymessage();return rbx;} //获得鼠标右键按下的x值
int getrby(void){mousekeymessage();return rby;} //获得鼠标右键按下的y值
int getrex(void){mousekeymessage();return rex;} //获得鼠标右键松开的x值
int getrey(void){mousekeymessage();return rey;} //获得鼠标右键松开的y值
//获得鼠标左键按下的次数
int getleftnum(void){mousekeymessage();return leftnum;}
//获得鼠标右键按下的次数
int getrightnum(void){mousekeymessage();return rightnum;}
int getkey(void){message();return key;} //获得鼠标key值
//显示鼠标座标
void showxy(void){gotoxy(1,1);cout int yesno(int,int,int,int);//判断鼠标是否在指定范围
void run(void far interrupt(far *p)(),int nn);// 用户鼠标程序的运行
void close(void); //消除用户鼠标程序的运行
};
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void MOUSE::show_message(void)
{
cout cout cout}
void MOUSE::init(void)
{
union REGS r;
flag=0;
if(getvect(0x33)!=0L)
{ r.x.ax=0;
int86(0x33,&r,&r);
if(r.x.ax==0){cout if(r.x.ax!=0){
flag=1;num=r.x.bx;
shape();
if(!chart)
{
r.h.ah=0x0f;
int86(0x10,&r,&r);
if(r.h.al==0||r.h.al==1)winxsize=16;
chart=1;
}}
}
}
void MOUSE::shape()
{
if(flag)
{ _ES=FP_SEG(form->image);
_DX=FP_OFF(form->image);
_CX=form->y;
_BX=form->x;
_AX=0x09;
geninterrupt(0x33);
rx=form->x;
ry=form->y;
}
}
void MOUSE::setshape(int n)
{
switch (n)
{
case 0:form=&Mouse0;break;
case 1:form=&Mouse1;break;
case 2:form=&Mouse2;break;
case 3:form=&Mouse3;break;
case 4:form=&Mouse4;break;
case 5:form=&Mouse5;break;
case 6:form=&Mouse6;break;
case 7:form=&Mouse7;break;
case 8:form=&Mouse8;break;
default:break;
}
shape();
}
inline void MOUSE::show(void)
{
union REGS r;
if(flag)
{
r.x.ax=1;
int86(0x33,&r,&r);
FLAG=1;
}
}
inline void MOUSE::hide(void)
{
union REGS r;
if((FLAG)&&(flag))
{
r.x.ax=2;
int86(0x33,&r,&r);
FLAG=0;
}
}
void MOUSE::setbeginxy(int X,int Y)
{
union REGS r;
if(flag)
{
r.x.ax=4;
r.x.cx=X;
r.x.dx=Y;
int86(0x33,&r,&r);
x=X;y=Y;
}
}
inline void MOUSE::message(void)
{
union REGS r;
if(flag)
{
r.x.ax=3;
int86(0x33,&r,&r);
key=r.x.bx;
KEYKEY=key;
x=r.x.cx;
y=r.x.dx;
}}
void MOUSE::mousekeymessage(void)
{
union REGS r;
if(flag)
{//-----按下-----
//左键
r.x.ax=5;
r.x.bx=0;
int86(0x33,&r,&r);
key=KEYKEY=r.x.ax;
leftnum=r.x.bx;
lbx=r.x.cx;
lby=r.x.dx;
//右键
r.x.ax=5;
r.x.bx=1;
int86(0x33,&r,&r);
key=KEYKEY=r.x.ax;
rightnum=r.x.bx;
rbx=r.x.cx;
rby=r.x.dx;
//-----松开-----
//左键
r.x.ax=6;
r.x.bx=0;
int86(0x33,&r,&r);
key=KEYKEY=r.x.ax;
lex=r.x.cx;
ley=r.x.dx;
//右键
r.x.ax=6;
r.x.bx=1;
int86(0x33,&r,&r);
key=KEYKEY=r.x.ax;
rex=r.x.cx;
rey=r.x.dx;
}}
void MOUSE::show_mousekeymessage(void)
{
gotoxy(10,6);
cout gotoxy(10,7);
cout}
void MOUSE::setmax(int x1,int x2)
{
union REGS r;
if(flag)
{
if(!FLAG)
{
x1=(x1*winxsize)-winxsize;
x2=(x2*winxsize)-winxsize;
}
r.x.ax=7;
r.x.cx=x1;
r.x.dx=x2;
int86(0x33,&r,&r);
}
}
void MOUSE::setmay(int y1,int y2)
{
union REGS r;
if(flag)
{
if(!FLAG)
{
y1=(y1*winysize)-winysize;
y2=(y2*winysize)-winysize;
}
r.x.ax=8;
r.x.cx=y1;
r.x.dx=y2;
int86(0x33,&r,&r);
}
}
void MOUSE::setmaxy(int x1,int y1,int x2,int y2)
{
union REGS r;
if(flag)
{
r.x.ax=16;
r.x.cx=x1;
r.x.dx=y1;
r.x.si=x2;
r.x.di=y2;
int86(0x33,&r,&r);
}
else hide();
}
inline int MOUSE::mousekey()
{
if(kbhit())return KEY();
message();
if(key==1) return(1001);
if(key==2) return(1002);
if(key==3) return(1003);
return(-1);
}
void MOUSE::mousev()
{
if(flag)
{
_BX=20;
_CX=20;
_AX=0x1a;
geninterrupt(0x33);
}}
int MOUSE::yesno(int bx,int by,int ex,int ey)
{ int t;
if(bx>ex){t=bx;bx=ex;ex=t;}
if(by>ey){t=by;by=ey;ey=t;}
message();
if(x>bx&&x<ex>by&amp;&amp;y<ey></ey> else return 0;<br>}<br>void MOUSE::run(void far interrupt(*p)(),int nn)<br>{<br> if(flag)<br> {<br> _ES=FP_SEG(p);<br> _DX=FP_OFF(p);<br> _CX=nn;<br> _AX=0x14;<br> geninterrupt(0x33);<br> }<br>}<br>void MOUSE::close(void)<br>{<br> if(flag)<br> {<br> _ES=0;<br> _DX=0;<br> _CX=0;<br> _AX=0x14;<br> geninterrupt(0x33);<br> }<br>}<br>//------------------------------------------------------------------------//</ex>

好了,先放这些吧。现在想想如果用DOS做简单的图形界面的嵌入式系统,也许这个也有点用(我刚到公司,做的第一个程序就是用这个改进的(DOS下的物料计量系统))




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